Autodesk 3ds Max provides a comprehensive, integrated 3D modeling, animation, and rendering solution for game developers, visual effects artists, and graphic designers.
- Powerful 3D modeling—With an extensive polygon modeling and texture mapping toolset, modelers and texture artists can work more quickly and effectively.
- Advanced character rigging and animation—The fully integrated Character Animation Toolkit (CAT) provides an out-of-the-box advanced rigging and animation system.
- Choice of integrated renderers—Artists can create highly realistic or stylized looks using the tightly integrated 3ds Max scan line and mental ray® renderers, including unlimited free mental ray network rendering to finish rendering faster.
- Extensible pipeline support—Developers can customize, extend, and integrate 3ds Max into their existing pipelines with support for C ++ and .NET.
- FBX Import/Export for Unreal pipelines—Create and animate models in Autodesk 3ds Max and export as Autodesk® FBX® files, and then import into Unreal® Editor.
Operating system: Microsoft® Windows® 7 Professional, Microsoft® Windows Vista® Business (SP2 or higher), or Microsoft® Windows® XP Professional (SP2 or higher)
For general animation and rendering (typically fewer than 1,000 objects or 100,000 polygons):
- Intel® Pentium® 4 1.4 GHz or equivalent AMD® processor with SSE2 technology*
- 2 GB RAM (4 GB recommended)
- 2 GB swap space (4 GB recommended)**
- 3 GB free hard drive space
- Direct3D® 10 technology, Direct3D 9, or OpenGL®-capable graphics card† (256 MB or higher video card memory, 1 GB or higher recommended)
- Three-button mouse with mouse driver software
- DVD-ROM drive††
- Microsoft® Internet Explorer® 7.0 or higher or Mozilla® Firefox® 2.0 or higher browser
- Internet connection for web downloads and Autodesk® Subscription-aware access
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